关于更新内容引用作者原话: It was corrected that the screen size becomes oblong at the time of Enforce Aspect Ratio option use.
It was being considered compared with a screen aspect on the PC side. I have to calculate compared with an aspect of a pixel actually. Also, IDirect3D9::CreateDevice, (,), it was corrected that hardware T&L was designated as an argument of the function. With this, CreateDevice, (,), an error shouldn´t go out any more. |